08-08-2018, 07:00 AM
#1
Rikachu
Junior Member
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Heya everyone,
So I’ve been fiddling with the game config settings for Mario Sunshine with varying success.
Using the Vulkan API, CPU speed 60% amongst others... I’m getting low 20-FPS. (5.0-8516)
I don’t suppose anyone has some suggestions on a setting I may have missed? Even generally that I could apply to other games as a blanket starting point for fine tuning.
As always, much appreciated!
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08-08-2018, 07:39 AM
#2
JMC47
Content Producer
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That's about all you can expect from the NVIDIA Shield T.V.
It's an older processor, and while the GPU is good and has great drivers, expensive syncs caused by it needed EFB2RAM, EFB Access from CPU, and perf queries make it pretty demanding to run.
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08-08-2018, 08:33 AM
#3
Rikachu
Junior Member
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(08-08-2018, 07:39 AM)JMC47 Wrote: That's about all you can expect from the NVIDIA Shield T.V.It's an older processor, and while the GPU is good and has great drivers, expensive syncs caused by it needed EFB2RAM, EFB Access from CPU, and perf queries make it pretty demanding to run.
Ahh gotcha! Guess I can’t have everything ?
Still loads of games with great compatibility at least!
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08-08-2018, 08:54 AM
#4
Locoviejo
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(08-08-2018, 08:33 AM)Rikachu Wrote: Ahh gotcha! Guess I can’t have everything ?Still loads of games with great compatibility at least!
[color=#000000]Code:[/color]
Code:
[Video_Hacks][Video]
PerfQueriesEnable = False
EFBToTextureEnable = True
EFBAccessEnable = False
[color=#212121]With that code added in GMSP01.ini to me it works at 30fps and without cpu override[/color]
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08-08-2018, 09:01 AM
#5
DJBarry004
Don't even bother...
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It will bring tons of bugs to the game, though (goop not working at all for instance, sun flare effect absent, among other things).
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM |HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM |Dell Latitude 6320.
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08-08-2018, 09:04 AM
#6
ganon
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(08-08-2018, 08:54 AM)Locoviejo Wrote: [color=#000000]Code:[/color][color=#212121]With that code added in GMSP01.ini to me it works at 30fps and without cpu override[/color]Code:
[Video]
PerfQueriesEnable = False[Video_Hacks]
EFBToTextureEnable = True
EFBAccessEnable = False
Can you do this with other games?
Lenovo IdeaPad 320S | Windows 10 x64 | i5 8250U | 8GB Ram
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08-08-2018, 09:20 AM
#7
JMC47
Content Producer
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You literally recommended settings that would make it impossible to complete the game. Congratulations.
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08-08-2018, 09:40 AM
#8
Locoviejo
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(08-08-2018, 09:04 AM)ganon Wrote: Can you do this with other games
[color=#212121]I tried with some, but it does not work[/color]
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08-08-2018, 05:12 PM
#9
JosJuice
Developer
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(08-08-2018, 09:04 AM)ganon Wrote: Can you do this with other games?
Most games don't have anything like this. Some games, like Wind Waker, have something equivalent you can do (turn off EFB copies to RAM and EFB access from CPU in exchange for getting a crash when you use the pictobox), but I don't think there's any other game where you can do it exactly like in Super Mario Sunshine. Just keep in mind that any performance gained in this way will break some part of the gameplay which may or may not be critical to the game.
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